1.2.0: Refined all 6D calcs and UI/UX Experiences.
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39
scripts/update_l3_schema.py
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39
scripts/update_l3_schema.py
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import sqlite3
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import os
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DB_PATH = r'd:\Documents\trae_projects\yrtv\database\L3\L3_Features.sqlite'
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def add_columns():
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conn = sqlite3.connect(DB_PATH)
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cursor = conn.cursor()
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# Check existing columns
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cursor.execute("PRAGMA table_info(dm_player_features)")
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columns = [row[1] for row in cursor.fetchall()]
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new_columns = [
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'score_bat', 'score_sta', 'score_hps', 'score_ptl', 'score_tct', 'score_util',
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'bat_avg_duel_win_rate', 'bat_kd_diff_high_elo', 'bat_win_rate_close',
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'sta_time_rating_corr', 'sta_fatigue_decay',
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'hps_match_point_win_rate', 'hps_comeback_kd_diff', 'hps_pressure_entry_rate',
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'ptl_pistol_win_rate', 'ptl_pistol_kd',
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'util_avg_flash_enemy'
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]
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for col in new_columns:
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if col not in columns:
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print(f"Adding column: {col}")
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try:
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cursor.execute(f"ALTER TABLE dm_player_features ADD COLUMN {col} REAL")
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except Exception as e:
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print(f"Error adding {col}: {e}")
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conn.commit()
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conn.close()
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print("Schema update complete.")
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if __name__ == "__main__":
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if not os.path.exists(DB_PATH):
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print("L3 DB not found, skipping schema update (will be created by build script).")
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else:
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add_columns()
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